File:VertexShader.MaxDZ8.svg
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Size of this PNG preview of this SVG file: 234 × 269 pixels. Other resolutions: 209 × 240 pixels | 417 × 480 pixels | 668 × 768 pixels | 891 × 1,024 pixels | 1,781 × 2,048 pixels.
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Summary[edit]
DescriptionVertexShader.MaxDZ8.svg | A vertex shader. This isn't actually meant to be referenced by articles in the short term (it's an helper for a revision I'm writing offline and I plan to update a day). |
Date | end 2006. |
Source | Self made using InkScape for linux. |
Author | MaxDZ8, see english wiki. |
Permission (Reusing this file) |
Public domain. |
Other versions | It is planned a Geometry,Fragment shader version will be updated in the future. This is a special version of a Generic shader. |
Licensing[edit]
Public domainPublic domainfalsefalse |
I, the copyright holder of this work, release this work into the public domain. This applies worldwide. In some countries this may not be legally possible; if so: I grant anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by law. |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 18:38, 16 April 2007 | 234 × 269 (20 KB) | MaxDZ8 (talk | contribs) | {{Information |Description=A vertex shader. This isn't actually meant to be referenced by articles in the short term (it's an helper for a revision I'm writing offline and I plan to update a day). |Source=Self made using InkScape for linux. |Date=end 2006 | |
11:23, 19 March 2007 | 117 × 135 (19 KB) | MaxDZ8 (talk | contribs) | == Summary == {{Information |Description=A vertex shader. This isn't actually meant to be referenced by articles in the short term (it's an helper for a revision I'm writing offline and I plan to update a day). |Source=Self made using InkScape for linux. |
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