File:Half Life (3952978002).jpg
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DescriptionHalf Life (3952978002).jpg |
It's a cinematic moment: after hours of close-fought battles underground, you finally break out into the sunlight of what appears to be Arizona. And the endless industrial architecture gives way to rust-coloured rocks and rusting-pocked metal. Half-Life is a game set inside a sprawling secret government facility. A friend once described it as "a poem to concrete" (he was only half-joking). The acutely observed variations in industrial architecture are beautifully recreated, using the limited textures of the time. But the moment when you break free of the corridors would not have been possible, using the unaltered Quake engine, with it's weird, wrap-around clouds. This tank (situated right next to the building which reminds me of Jedi Knight) could have been used in the reference photography for the game. The streaks of rust and flaking paint would work better in strong sunlight, set against a blue sky. Perhaps I'll replace this photo for one in better conditions another day. |
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Author | Ross Angus |
Camera location | 55° 58′ 00.36″ N, 3° 11′ 24.05″ W | View this and other nearby images on: OpenStreetMap | 55.966767; -3.190015 |
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This image, originally posted to Flickr, was reviewed on October 22, 2009 by the administrator or reviewer File Upload Bot (Magnus Manske), who confirmed that it was available on Flickr under the stated license on that date. |
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 13:24, 6 March 2015 | 1,326 × 1,120 (281 KB) | Kigsz (talk | contribs) | Better cropped. | |
13:35, 22 October 2009 | 1,327 × 1,650 (971 KB) | File Upload Bot (Magnus Manske) (talk | contribs) | {{Information |Description=It's a cinematic moment: after hours of close-fought battles underground, you finally break out into the sunlight of what appears to be Arizona. And the endless industrial architecture gives way to rust-coloured rocks and rusti |
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