File:Planet migration inward in protoplanetary disk 1 1 1 1.png

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Original file(3,200 × 2,400 pixels, file size: 2.77 MB, MIME type: image/png)

Captions

Captions

Planet migration inward in protoplanetary disk

Summary[edit]

Description
English: Planet migration inward in protoplanetary disk
Date
Source Own work
Author Merikanto

This is self-made rendering with POV-Ray program.

  1. include "colors.inc"
  2. include "functions.inc"

camera { location <0,10,0>*1 look_at <0,0,0> }

/* light_source {

<0,1000,0>*1000*1000*1000
color rgb <1,1,1>

}

  • /
  1. declare sun1= object {

sphere {0,1} texture { pigment { granite scale 0.5 color_map { [0 ,color rgbt <1,1/2,0,1>] [1, color rgbt <1,1,0.5,0>] } }

finish {ambient 1}

}

}

#declare media1= sphere {
           0, 1
           pigment { 
               rgbt 1 
           } 
           hollow
           interior { 
               media { 
               samples 30,40

scattering {3, 1 }

                   emission 1/2
                   density { 
                  //    spherical 
                       function { exp(-2*sqrt(x*x+y*y+z*z) ) * f_onion(x*1,y*10,z*1) }
                    //   poly_wave 2
                       density_map { 
                           [0 rgb 0]
                           [0.5 Orange]
                          // [ 0.8 Red]
                           [1 Yellow]
                       }
                       scale 1 scale y/2
                   }
               }
           }
           scale 1
       }

light_source {

<0,0,0>
color rgb <1,1,1>*1

looks_like { object {sun1 scale 1/2 } } }

object { media1 scale 6 scale y/2}

  1. declare symbol1= object {

//sphere {0,1} cone { <-1, 2, 0>, 1/2, <1, 2, 0>, 0 } scale y/20 texture { pigment { color rgb <0,0,1> }

finish {ambient 2}

}

}

  1. declare planet2= object {

sphere {0,1} texture { pigment { //agate wrinkles scale y/5

scale 2 color_map { [0 ,color rgbt <1,1,1,0.0>] [1, color rgbt <0,0.5,0.5,0.0>] } }

// finish {ambient 0.5}

finish {

   //    irid { 
    //       0.25 
     //      thickness 0.6
     //  }
     //  brilliance 1
      // metallic
     //  specular 3
     diffuse 0.6
     phong 0.1
     specular 0.2
     }

}

}

  1. declare rr=5;
  1. for (n,90,720+90+45)
  1. if (n>90)

object { symbol1 scale 0.2


#declare rx=sin(radians(n))*rr; #declare rz=cos(radians(n))*rr;

rotate y*n

translate <rx,0,rz>

#declare n=n+15; //#declare rr=rr-0.02; #declare rr=rr*0.97; }

  1. end
  1. end

object { planet2 scale 0.35 translate x*rx translate z*rz }

object { planet2 scale 0.35 translate x*5 }

//object { planet2 scale 0.35 translate x*1.8 }

Licensing[edit]

I, the copyright holder of this work, hereby publish it under the following license:
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.

File history

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Date/TimeThumbnailDimensionsUserComment
current15:31, 7 February 2024Thumbnail for version as of 15:31, 7 February 20243,200 × 2,400 (2.77 MB)Merikanto (talk | contribs)Uploaded own work with UploadWizard

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