File:Four types of planet systems 1.png

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Captions

Captions

Four types of planetary systems

Summary[edit]

Description
English: Four types of planetary systems. A) Similar. B) Mixed. C) Ordered. D) Antiordered.
Date
Source Own work
Author Merikanto

Four types of planetary systems. Classification of planetary systems based on articles

https://www.sciencedaily.com/releases/2023/02/230214154018.htm

   Lokesh Mishra, Yann Alibert, Stéphane Udry, Christoph Mordasini. Framework for the architecture of exoplanetary systems: I. Four classes of planetary system architecture. Astronomy & Astrophysics, 2023; 670: A68 DOI: 10.1051/0004-6361/202243751
   Lokesh Mishra, Yann Alibert, Stéphane Udry, Christoph Mordasini. Framework for the architecture of exoplanetary systems: II. Nature versus nurture: Emergent formation pathways of architecture classes. Astronomy & Astrophysics, 2023; 670: A69 DOI: 10.1051/0004-6361/202244705
   Luca Maltagliati. Finding order in planetary architectures. Nature Astronomy, 2023; 7 (1): 8 DOI: 10.1038/s41550-023-01895-0

POV-Ray 3.7 source code

//######################### //# //## four different types of planet systems //## POV-Ray 3.7 source code //# //# 17.12.2023 v 0000.0000 //# //#########################

  1. include "colors.inc"
  2. include "stones.inc"
  3. include "woods.inc"
  4. include "rand.inc"
  1. declare seed1 = seed(12345);
  1. declare rantom=rand(seed1);
  1. default {
 texture {
  //  pigment { rgb <1,0,0> }
  //  normal { bumps 0.3 }
    finish { ambient 0.0 }
  }

}

camera {

     location <-0,0,-100> 
 look_at <-0,0,0>   
 angle 15      

}

global_settings { ambient_light White }

//light_source {

// <100,0,-50>*10000  
// color White*2       

//}

light_source {

 <100,0,-50>*10000  
 color White*2      

}

  1. declare t_planet1= texture{

//pigment {color <1,1,1.5>/1.5}

pigment { wrinkles

scale y/5

color_map {

[0 color <1,1,1.5>/1.5]
[1 color <1,1,1>/1]

}

}

//normal {agate}

finish {diffuse 0.6} }

background { color Black }

 text {
   ttf "cyrvetic.ttf" "A)" 1, 0
   pigment { Red } finish {ambient 1}
   scale z*0.6
      translate x*-11
        translate y*6
     translate z*-6	
 }
 text {
   ttf "cyrvetic.ttf" "B)" 1, 0
   pigment { Red }finish {ambient 1}
scale z*0.3
      translate x*-11
        translate y*2.0
     translate z*-6	
 }
 text {
   ttf "cyrvetic.ttf" "C)" 1, 0
   pigment { Red } finish {ambient 1}
scale z*0.3
      translate x*-11
        translate y*-2.5
     translate z*-6	
 }
 text {
   ttf "cyrvetic.ttf" "D)" 1, 0
   pigment { Red } finish {ambient 1}
scale z*0.3
      translate x*-11
        translate y*-7.5
     translate z*-6	
 }
  1. for (n,0,4)

object { sphere { <0,0,0>, 1 texture {t_planet1} }

	 scale 0.6
       translate x*n*4-8
        translate y*14

}

  1. end
  1. for (n,0,4)

object { sphere { <0,0,0>, 1 texture {t_planet1} } scale 0.3 scale 1*rand(1)*3

       translate x*n*4-8

translate y*10 }

  1. end
  1. for (n,0,4)

object { sphere { <0,0,0>, 1 texture {t_planet1} } scale 0.3 scale 1+n*0.6

       translate x*n*4-8

translate y*6 }

  1. end
  1. for (n,0,4)

object { sphere { <0,0,0>, 1 texture {t_planet1} } scale 0.3 scale 1+(4-n)*0.6

       translate x*n*4-8

translate y*1 }

  1. end

Licensing[edit]

I, the copyright holder of this work, hereby publish it under the following license:
Creative Commons CC-Zero This file is made available under the Creative Commons CC0 1.0 Universal Public Domain Dedication.
The person who associated a work with this deed has dedicated the work to the public domain by waiving all of their rights to the work worldwide under copyright law, including all related and neighboring rights, to the extent allowed by law. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission.

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Date/TimeThumbnailDimensionsUserComment
current09:20, 17 December 2023Thumbnail for version as of 09:20, 17 December 20234,800 × 3,600 (519 KB)Merikanto (talk | contribs)Uploaded own work with UploadWizard

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