Commons:Featured picture candidates/File:More London Office Development at Dusk, London, UK - Diliff.jpg
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File:More London Office Development at Dusk, London, UK - Diliff.jpg, featured[edit]
Voting period is over. Please don't add any new votes.Voting period ends on 8 Jan 2014 at 12:45:00 (UTC)
Visit the nomination page to add or modify image notes.
- Info All by User:Diliff -- Diliff (talk) 12:45, 30 December 2013 (UTC)
- Support -- Diliff (talk) 12:45, 30 December 2013 (UTC)
- Support --Tuxyso (talk) 13:36, 30 December 2013 (UTC)
- Support • Richard • [®] • 14:34, 30 December 2013 (UTC)
- Support --(✉→Arctic Kangaroo←✎) 14:59, 30 December 2013 (UTC)
- Support Very good work. The people on the right look weirdly grey, but it's not distracting. — Julian H.✈ (talk/files) 15:23, 30 December 2013 (UTC)
- Comment Very good scene and detail, and the brickwork at ground level show no parallax problems, which is hard to achieve.
However, there's a glitch in the sky at the top (above the Shard). Of the three blurry people on the RHS, the middle one looks like a solid grey smudge has been applied rather than the result of overlapping frames or motion blur. I'd be very tempted to see what content-aware-fill can do with that, or see if you can rescue something from an individual frame.-- Colin (talk) 16:13, 30 December 2013 (UTC)- Yeah, I wasn't that happy with the grey smudge person but I was too far along the post-processing to go back to the originals as it was quite a lot of work (so many minor adjustments here and there as Photomatix doesn't provide consistent output for each frame - ie if one frame has a lot of sky, it tends to process it very differently to a frame with a lot of bright lights) so I spent quite a bit of work re-balancing it both before and after the stitching, which may have introduced the weird glitch next to the shard... Content-aware fill just makes a hash of fixing the person on the right side though. I don't think the image would suffer too much to just crop that section out completely. The smudge in the sky next to the Shard is easily fixed. Just need to decide whether to leave to start from scratch again or crop. ;-) Diliff (talk) 16:53, 30 December 2013 (UTC)
- You do the HDR on each frame before stitching? I can see how a tone-mapping program might produce wildly different output for each frame. Is the alignment not good enough to process HDR after stitching? -- Colin (talk) 16:59, 30 December 2013 (UTC)
- I typically do process each frame individually prior to stitching. I can see how it might be useful to stitch first and then tone-map afterwards, but you lose the ability to remove ghosts using Photomatix if you let the pano stitcher (Hugin, PTGui etc) do the HDR-file creation. The ghost situation would probably be far worse if I hadn't eliminated them prior to stitching with Photomatix. Once the HDR file has been combined with PTGui, they'd be one big swirly smudge... Swings and roundabouts I suppose. I'll try the stitch-first-then-tone-map method on this scene and confirm. Diliff (talk) 17:13, 30 December 2013 (UTC)
- Seems to have been a success. I've uploaded the new version over the top of the old. Hopefully it's not introduced some new glitches that I've somehow missed. Diliff (talk) 18:19, 30 December 2013 (UTC)
- I typically do process each frame individually prior to stitching. I can see how it might be useful to stitch first and then tone-map afterwards, but you lose the ability to remove ghosts using Photomatix if you let the pano stitcher (Hugin, PTGui etc) do the HDR-file creation. The ghost situation would probably be far worse if I hadn't eliminated them prior to stitching with Photomatix. Once the HDR file has been combined with PTGui, they'd be one big swirly smudge... Swings and roundabouts I suppose. I'll try the stitch-first-then-tone-map method on this scene and confirm. Diliff (talk) 17:13, 30 December 2013 (UTC)
- You do the HDR on each frame before stitching? I can see how a tone-mapping program might produce wildly different output for each frame. Is the alignment not good enough to process HDR after stitching? -- Colin (talk) 16:59, 30 December 2013 (UTC)
- Support Great. -- Colin (talk) 17:00, 31 December 2013 (UTC)
- Yeah, I wasn't that happy with the grey smudge person but I was too far along the post-processing to go back to the originals as it was quite a lot of work (so many minor adjustments here and there as Photomatix doesn't provide consistent output for each frame - ie if one frame has a lot of sky, it tends to process it very differently to a frame with a lot of bright lights) so I spent quite a bit of work re-balancing it both before and after the stitching, which may have introduced the weird glitch next to the shard... Content-aware fill just makes a hash of fixing the person on the right side though. I don't think the image would suffer too much to just crop that section out completely. The smudge in the sky next to the Shard is easily fixed. Just need to decide whether to leave to start from scratch again or crop. ;-) Diliff (talk) 16:53, 30 December 2013 (UTC)
NeutralI support, when the above mentioned glitch in the sky is removed. -- Norbert Nagel (talk) 16:27, 30 December 2013 (UTC)- The glitch has been fixed (as have a number of ghosts on the right hand side). Diliff (talk) 18:19, 30 December 2013 (UTC)
- Support --King of ♥ ♦ ♣ ♠ 18:03, 30 December 2013 (UTC)
- Support /St1995 18:18, 30 December 2013 (UTC)
- Support Great shot! -- Norbert Nagel (talk) 20:30, 30 December 2013 (UTC)
- Comment It is tilted ccw, would support if fixed Poco2 11:24, 31 December 2013 (UTC)
- Sorry, this should have been fixed yesterday but I just realised I had uploaded the old version straight over the top of it, rather than the version with the corrected verticals. Should be corrected now. Diliff (talk) 12:00, 31 December 2013 (UTC)
- Support Poco2 17:53, 31 December 2013 (UTC)
- Support Very good --Rjcastillo (talk) 00:31, 1 January 2014 (UTC)
- Support Love that pissy-colored light in the buildings. Makes me feel sorry for the people stuck working there so late that we can see them in the windows at their desks. Daniel Case (talk) 03:20, 1 January 2014 (UTC)
- Support --Christian Ferrer (talk) 08:52, 02 January 2014 (UTC).
- Support Very sharp for me. ArionEstar (talk) 21:54, 2 January 2014 (UTC)
- Support Very good image! Halavar (talk) 23:31, 2 January 2014 (UTC)
Confirmed results:
This image will be added to the FP gallery: Places/Architecture/Cityscapes